Tuesday, May 11, 2010

Tuesday, April 20, 2010

Some Witch Hunters thoughts

Sisters of Battle / Witch hunters
(SOB / WH)

The Witch Hunters codex can be seen as one of the most loved and most hated army choices around. Allow me to unpack that a bit. From a modelling perspective, all the figures are metal. From a play style perspective, they are a bit weaker than most of the current army books, suffering from codex creep. But, they're not as weak as the fellow Inquisition codex - Daemonhunters.

I personally am a bit of a "tread head". I love tanks. The more the merrier. Saying as such, I tend to build my lists (I'm the first to admin they don't always win) from tanks / transports and take it from there. I also tend to favour playing a single force. i.e. I don't really enjoy taking allies. I will if I want to, but first choice is to not.

My current favourite build for SOB is to put the following down:
Heavy slot:
3 x Excorcists as my Heavy Choice. That is potentially 18 shots with 48" range Strength 8, AP1 per turn. Make sure to move 6" backwards and forwards each turn. I think of it as a Exorcist shuffle.

Really want to annoy people? Try this:
HQ choice is Canonness with Inferno pistol, power weapon, Cloak of St Aspira, Book of St Lucius and Frag Grenades.

For fast choice, 3 units of Dominions in Immloators.
all 3 units are the same, apart from one has 5 Sisters vs 6, as the Canonness will join. Units are:
6 Dominions, 4 are armed with Meltaguns. Veteran Superior. In an Immolator with Extra Armour, Twin-linked heavy flamers, and Smoke Launchers.

That's 3 units, with 12 Melta shots per turn out of them, and 6 flame templates per turn.

Ok, here's where I fall down a bit. I pad the rest with 3 units of 10 Sisters, 2 units have Imagifiers, Veteran Superior and Book of St Lucius. RUn like heck to get into cover.

I have to buy more Rhinos first, and can then play around with other options.

What I'm trying to say, is that the SOB is a very competative force, in the right situation. It looks very good on paper, but in order to win, it's not a starter army. You need to play it carefully, and use terrain cover to your best advantage. I normally play with the 3 Immolators close together, and the Sisters on foot running behind them.


Monday, April 19, 2010

Thunderwolf cavalry?

So what are ideas for Thunderwolf cavalry? There's no offical Games Workshop figure at the moment, so you have to make a plan. One way, but a bit expensive, is to use other wolf figures. Here's an example of a Circle of Orboros War Wolf (from Hordes) with a Space Wolf marine on top:

Not bad, but could work out costly. The figures are £5.85 each (for just the wolf).

Tuesday, April 6, 2010

Nipple armour?

I hope I'm not the only one who finds it hysterical that some of the new Blood Angels have "nipple armour".

Check this:
Nipple armour - click on the picture to make it big.

What's going to happen when Witch Hunters come out?

Monday, March 29, 2010

A quick update

So after 6 weeks of mad painting, 1500 points of Speed Freak Orks was finished for the Big Un doubles tournament. Pics to follow shortly.

Wednesday, January 27, 2010

Tiny Adventures spreadsheet

So, raise your hand if you remember playing Dungeons and Dragons.

Now on Facebook, there is an application called "Tiny Adventures Dungeons and Dragons". Very cool little game, rather addictive. You choose a hero and click an adventure and away it goes. You are just along for the ride while your character adventures.

Anyway, check it out.

So, to help, there is a spreadsheet someone has put together of the requirements for the individual adventures. This can be found here:
Link to D&D Spreadsheet